Colossal Order, the studio behind Cities: Skylines 2, has announced its decision to delay additional Expansion Pass content to remain focused on fixing the performance of the base game.
The developers have published a new roadmap on Steam, and Colossal Order CEO Mariina Hallikainen has explained the decision to the community.
“We are committed to bringing you the announced DLC, but it will not arrive on the dates originally announced.” Instead, the studio will focus on improving performance on PC, before moving on to work on the console version and DLC packs.
The first content pack, Beach Properties, has been delayed from the fourth quarter of 2023 to the first quarter of 2024, and both the Urban Promenades pack and the Modern Architecture pack are delayed from the first quarter of next year to the second. The three additional radio stations included in the Expansion Pass are now planned for the second quarter of 2024.
Currently on Steam, the Expansion Pass cannot be purchased independently, but is included in the Ultimate Edition of Cities: Skylines 2.
At the beginning of the month Colossal Order already promised not to publish any paid DLC for the game until performance met “our standards.”
According to Hallikainen, the priorities for the development team are to improve performance, fix bugs and add support for mods and the editor, although the implementation of the first content pack will begin “when work on resource and performance fixes has been completed.” to our satisfaction.”
The latest dev diary also explains that there will be less frequent updates to Cities: Skylines 2, as the studio wants to move from working on hotfixes to larger patches. As for the mod tools, they aren’t expected to be available for at least a couple of months, although Hallikainen said the company still doesn’t have “a concrete date” for their release.